21 h 07 the kids are asleep

Rembobine

The friends were shouting into the void

On the bench, four bonuses ended up under 10% wins, against 69% for the best one. The number showed what nobody had noticed.

In Rembobine, Nath’s friends lend her a shout: a power that charges up during the fight. Marble Rain, Big Lasso, Boom Boom, Me Love You!…

On the bench, in Detention, four of them ended up under 10% wins. Tamachou’s shout, on the other hand, went up to 69%. Too big a gap to be a matter of taste: those shouts did damage, but didn’t protect, and in Detention that’s what you’re missing.

Version 1.7.1 gives every one of them 8 seconds of protection, each in its own way, with its own visuals: marbles in orbit, a lasso, a wall of sound, a hug. The Giant Bubble, which already protected you, can finally be seen.

So that Detention doesn’t get any easier because of it, two tweaks alongside: at +1, hits do 20% more damage, and at +5, the big attacks go through protections.

It’s the kind of fix you don’t find by playing: it takes thousands of games to see the gap.